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Zeitpunkt              Nutzer    Delta   Tröts        TNR     Titel                     Version  maxTL
Di 30.07.2024 00:00:03   191.322      -8    9.327.492    48,8 Mastodon                  4.3.0...   500
Mo 29.07.2024 00:00:00   191.330      -1    9.318.622    48,7 Mastodon                  4.3.0...   500
So 28.07.2024 00:00:03   191.331       0    9.309.563    48,7 Mastodon                  4.3.0...   500
Sa 27.07.2024 00:00:04   191.331       0    9.300.691    48,6 Mastodon                  4.3.0...   500
Fr 26.07.2024 00:00:03   191.331      -1    9.290.684    48,6 Mastodon                  4.3.0...   500
Do 25.07.2024 00:00:01   191.332      -2    9.280.821    48,5 Mastodon                  4.3.0...   500
Mi 24.07.2024 00:00:01   191.334     -76    9.270.150    48,5 Mastodon                  4.3.0...   500
Di 23.07.2024 00:00:02   191.410     -56    9.260.118    48,4 Mastodon                  4.3.0...   500
Mo 22.07.2024 00:00:05   191.466      -2    9.249.533    48,3 Mastodon                  4.3.0...   500
So 21.07.2024 00:00:02   191.468       0    9.240.281    48,3 Mastodon                  4.3.0...   500

Di 30.07.2024 06:56

For One card I am excited for coming out of is Dawn’s Truce. It’s not quite as good as Teferi’s Protection but it can be better than Heroic Intervention because it gives *you* Hexproof and the price for making your permanents indestructible can be trivial.

Magic: the Gathering card Dawn’s Truce. Mana cost: 1 and 1 white. Instant. Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.

Magic: the Gathering card Dawn’s Truce. Mana cost: 1 and 1 white. Instant. Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.

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