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Zeitpunkt              Nutzer    Delta   Tröts        TNR     Titel                     Version  maxTL
Mo 01.07.2024 00:00:01   191.871      -2    9.065.005    47,2 Mastodon                  4.3.0...   500
So 30.06.2024 00:00:04   191.873      -4    9.057.767    47,2 Mastodon                  4.3.0...   500
Sa 29.06.2024 00:00:03   191.877      -2    9.048.452    47,2 Mastodon                  4.3.0...   500
Fr 28.06.2024 00:00:02   191.879       0    9.047.750    47,2 Mastodon                  4.3.0...   500
Do 27.06.2024 00:00:02   191.879      -3    9.040.276    47,1 Mastodon                  4.3.0...   500
Mi 26.06.2024 00:00:02   191.882      -3    9.034.026    47,1 Mastodon                  4.3.0...   500
Di 25.06.2024 00:00:02   191.885      -2    9.024.989    47,0 Mastodon                  4.3.0...   500
Mo 24.06.2024 00:00:06   191.887      -2    9.016.534    47,0 Mastodon                  4.3.0...   500
So 23.06.2024 00:00:01   191.889      -2    9.009.760    47,0 Mastodon                  4.3.0...   500
Sa 22.06.2024 00:00:04   191.891       0    9.002.919    46,9 Mastodon                  4.3.0...   500

Mo 01.07.2024 19:27

We use mesh shaders to cast each tetrahedron as a 2D proxy. That proxy encodes both the front and the back faces. Once rasterized they generate fragments containing both the front and back faces depths.
We propose to use this depth interval for rendering volumes.

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