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mastodon.art

Zeitpunkt              Nutzer    Delta   Tröts        TNR     Titel                     Version  maxTL
Mi 24.07.2024 00:01:06    37.297      +8    3.591.703    96,3 Mastodon.ART              4.2.10     500
Di 23.07.2024 00:00:36    37.289      +4    3.589.133    96,3 Mastodon.ART              4.2.10     500
Mo 22.07.2024 00:01:10    37.285      +9    3.586.572    96,2 Mastodon.ART              4.2.10     500
So 21.07.2024 00:01:07    37.276      +1    3.584.128    96,2 Mastodon.ART              4.2.10     500
Sa 20.07.2024 00:01:11    37.275      +5    3.581.812    96,1 Mastodon.ART              4.2.10     500
Fr 19.07.2024 13:59:22    37.270      +5    3.580.286    96,1 Mastodon.ART              4.2.10     500
Do 18.07.2024 00:01:08    37.265      +7    3.576.970    96,0 Mastodon.ART              4.2.10     500
Mi 17.07.2024 00:01:10    37.258      +3    3.575.025    96,0 Mastodon.ART              4.2.10     500
Di 16.07.2024 00:01:08    37.255      +3    3.573.732    95,9 Mastodon.ART              4.2.10     500
Mo 15.07.2024 00:01:09    37.252       0    3.571.035    95,9 Mastodon.ART              4.2.10     500

Mi 24.07.2024 19:05

Game dev is so cool because we've got vectors (the direction of stuff) that we store in vectors (collections of stuff).

And when one of the vectors in my vector hits another vector I need to get its normal, but this is not the same as normalizing it (which is also very important)

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