Zeitpunkt Nutzer Delta Tröts TNR Titel Version maxTL Sa 20.07.2024 00:03:42 73.452 0 2.395.315 32,6 Mastodon 4.2.10 500 Fr 19.07.2024 13:58:14 73.452 -5 2.393.250 32,6 Mastodon 4.2.10 500 Do 18.07.2024 00:00:08 73.457 0 2.388.721 32,5 Mastodon 4.2.10 500 Mi 17.07.2024 00:03:54 73.457 -2 2.386.091 32,5 Mastodon 4.2.10 500 Di 16.07.2024 00:00:54 73.459 0 2.392.894 32,6 Mastodon 4.2.10 500 Mo 15.07.2024 00:01:48 73.459 -1 2.390.128 32,5 Mastodon 4.2.10 500 So 14.07.2024 00:00:25 73.460 0 2.387.579 32,5 Mastodon 4.2.10 500 Sa 13.07.2024 00:01:05 73.460 0 2.385.459 32,5 Mastodon 4.2.10 500 Fr 12.07.2024 01:45:50 73.460 0 2.382.651 32,4 Mastodon 4.2.10 500 Do 11.07.2024 00:00:50 73.460 0 2.379.606 32,4 Mastodon 4.2.10 500
trillex (@trillex) · 11/2022 · Tröts: 336 · Folger: 18
Sa 20.07.2024 16:35
Started Detroit: Become Human. Apparently known to have major issues on any device. Started out with it crashing during shader compiling, which was fixed by setting compatability mode to Windows 7.
Now I am getting a constant static effect to audio, which is very jarring and I don't think I can record this game because of it.
While writing this, I actually discovered this: https://github.com/quidrex/CrashFix
Works for Detroit: Become Human but disables mouse and keyboard, so controller only.
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