Zeitpunkt Nutzer Delta Tröts TNR Titel Version maxTL Di 09.07.2024 00:00:08 61.924 +2 3.527.175 57,0 Fosstodon 4.2.10 500 Mo 08.07.2024 00:00:19 61.922 +5 3.524.369 56,9 Fosstodon 4.2.10 500 So 07.07.2024 00:00:04 61.917 0 3.522.885 56,9 Fosstodon 4.2.10 500 Sa 06.07.2024 00:00:07 61.917 -2 3.523.632 56,9 Fosstodon 4.2.10 500 Fr 05.07.2024 00:00:27 61.919 0 3.520.710 56,9 Fosstodon 4.2.10 500 Do 04.07.2024 00:00:52 61.919 +2 3.517.337 56,8 Fosstodon 4.2.9 500 Mi 03.07.2024 00:00:12 61.917 +2 3.513.906 56,8 Fosstodon 4.2.9 500 Di 02.07.2024 00:01:44 61.915 -2 3.510.479 56,7 Fosstodon 4.2.9 500 Mo 01.07.2024 00:00:33 61.917 0 3.507.420 56,6 Fosstodon 4.2.9 500 So 30.06.2024 00:00:34 61.917 0 3.504.671 56,6 Fosstodon 4.2.9 500
Stefan Mayrhofer (@smayrh) · 05/2023 · Tröts: 50 · Folger: 14
Di 09.07.2024 22:35
In Bevy 0.14, performance on Raspberry Pi 4 #aarch64 with #Vulkan has significantly worsened compared to version 0.13.2. Experiencing stutters and glitches in 2D sprite rendering, with better results on Wayland than X11. CPU usage is notably high, indicating potential GPU underutilization. Detailed system specs, performance traces, and comparison with an older Intel Atom device included in the report.
🔗 https://github.com/bevyengine/bevy/issues/14253
#BevyEngine #GameDev #RaspberryPi #RustLang #Performance #BugReport
A simple 2D game with a cat head sprite, metal boxes and round placeholder sprites labeled "cloth" and "cardboard". There are two screenshots next to each other. Left side: the stationary game without motion and no glitches. Right side: when moving, parts of the moving sprites glitch out – they are only partially rendered and have triangle-shaped holes in them
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