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Zeitpunkt              Nutzer    Delta   Tröts        TNR     Titel                     Version  maxTL
Do 11.07.2024 00:00:37    61.941     +12    3.533.951    57,1 Fosstodon                 4.2.10     500
Mi 10.07.2024 00:00:53    61.929      +5    3.530.507    57,0 Fosstodon                 4.2.10     500
Di 09.07.2024 00:00:08    61.924      +2    3.527.175    57,0 Fosstodon                 4.2.10     500
Mo 08.07.2024 00:00:19    61.922      +5    3.524.369    56,9 Fosstodon                 4.2.10     500
So 07.07.2024 00:00:04    61.917       0    3.522.885    56,9 Fosstodon                 4.2.10     500
Sa 06.07.2024 00:00:07    61.917      -2    3.523.632    56,9 Fosstodon                 4.2.10     500
Fr 05.07.2024 00:00:27    61.919       0    3.520.710    56,9 Fosstodon                 4.2.10     500
Do 04.07.2024 00:00:52    61.919      +2    3.517.337    56,8 Fosstodon                 4.2.9      500
Mi 03.07.2024 00:00:12    61.917      +2    3.513.906    56,8 Fosstodon                 4.2.9      500
Di 02.07.2024 00:01:44    61.915       0    3.510.479    56,7 Fosstodon                 4.2.9      500

Do 11.07.2024 11:25

This took me a bit of refactoring, but now the logic for checking which spaces are buildable is reusable, so that the UI can use it to mark unbuildable squares red.

It may not be a massive change, but it feels SO much better to use now.

What triggered me to implement it was that I added structures that must be built a certain distance from others of the same type, and it was just very hard to figure out where you could and couldn't build such structures.

Top down view of a structure surrounded by brown roads. Overlapping some road pieces is an outline of a new structure intended to be built, where the spaces that overlap the roads are marked in red.

Top down view of a structure surrounded by brown roads. Overlapping some road pieces is an outline of a new structure intended to be built, where the spaces that overlap the roads are marked in red.

Top down view of a set of structures, a partial red circle surrounding one, and another building indicator where the tiles that intersect with the circle are marked red.

Top down view of a set of structures, a partial red circle surrounding one, and another building indicator where the tiles that intersect with the circle are marked red.

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