Zeitpunkt Nutzer Delta Tröts TNR Titel Version maxTL Fr 06.09.2024 00:00:33 62.053 +5 3.690.277 59,5 Fosstodon 4.2.12 500 Do 05.09.2024 00:01:06 62.048 +2 3.687.723 59,4 Fosstodon 4.2.12 500 Mi 04.09.2024 00:01:06 62.046 +1 3.684.706 59,4 Fosstodon 4.2.12 500 Di 03.09.2024 00:00:09 62.045 0 3.681.789 59,3 Fosstodon 4.2.12 500 Mo 02.09.2024 00:00:32 62.045 +2 3.679.515 59,3 Fosstodon 4.2.12 500 So 01.09.2024 00:00:08 62.043 +7 3.677.338 59,3 Fosstodon 4.2.12 500 Sa 31.08.2024 00:00:00 62.036 +1 3.674.391 59,2 Fosstodon 4.2.12 500 Fr 30.08.2024 00:01:08 62.035 +2 3.671.147 59,2 Fosstodon 4.2.12 500 Do 29.08.2024 00:00:13 62.033 +3 3.668.008 59,1 Fosstodon 4.2.12 500 Mi 28.08.2024 00:00:43 62.030 0 3.665.132 59,1 Fosstodon 4.2.12 500
Jean-Baptiste "JBQ" QuĂ©ru (@jbqueru) · 11/2022 · Tröts: 2.009 · Folger: 843
Fr 06.09.2024 16:04
First attempt at compressing pixel art: I'm turning 24000 bytes into 14524.
After a bit of initial disappointment and a reminder that this is a naive implementation of a primitive algorithm, where the only benefit is understanding pixel formats, I checked gzip (which doesn't understand pixel formats): gzip -9 takes 17459 bytes for the same file.
I have barely started and I'm already significantly better than gzip. That's a good start.
(Spoiler: I have several patents on data compression).
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